crosslasas.blogg.se

The great war mod install
The great war mod install










the great war mod install the great war mod install

fixed too early trigger for British AI's "British Pal's Battalions" event fixed a bug concerning British naval raids on German-occupied Franco-Belgian port cities reduced combat stats for German commander Herman von Francois a bit "Bloodbath at Langemarck" now works as designed, was prevented from triggering correctly because of some internal value getting messed up modified the "For the fatherland" event which was using up 1D6 German manpower per attack for +50% experience before, making it quite wasteful: reduced that to 0-2 manpower per attack for +20% experience same for when CP capture Abadan or India revolts fixed a bug that may have lowered British Supply level twice when CP capture the Suez canal reduced attack bonus from researching "additional torpedo tubes" by 1, added that attack +1 bonus to the following "submarine cruisers" tech Q-Ships are now a bit more scary for CP news events: Italian Speedboat Raid, Churchill goes to the Trenches, Italo-Austrian Border Tension new Russian fortress port of Libau in Latvia all other "modern" units (tanks, armored trains, fighters, bombers, zeppelins) build limit increased by +1 raised submarine cost from 15 to 20 but to compensate also raised German submarine unit build limit from 2 to 3 times the number of researched submarine techs

THE GREAT WAR MOD INSTALL UPDATE

I've just uploaded the brand new update V14īesides the usual plethora of bugfixes and tweaking here are some of the new changes(forgot to make a proper list so this is from memory but there is plenty more):












The great war mod install